| Package | org.papervision3d.materials.shaders |
| Class | public class CellShader |
| Inheritance | CellShader EnvMapShader LightShader Shader flash.events.EventDispatcher |
| Method | Defined by | ||
|---|---|---|---|
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CellShader(light:LightObject3D, color_1:int = 0xFFFFFF, color_2:int = 0x000000, steps:int = 3)
| CellShader | ||
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destroy():void
| Shader | |
![]() | EnvMapShader | ||
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renderTri(triangle:Triangle3D, renderSessionData:RenderSessionData, sod:ShaderObjectData, bmp:BitmapData):void
| EnvMapShader | |
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setContainerForObject(object:DisplayObject3D, layer:Sprite):void
| Shader | |
![]() | EnvMapShader | ||
![]() | LightShader | ||
| CellShader | () | constructor |
public function CellShader(light:LightObject3D, color_1:int = 0xFFFFFF, color_2:int = 0x000000, steps:int = 3)Parameters
light:LightObject3D |
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color_1:int (default = 0xFFFFFF) |
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color_2:int (default = 0x000000) |
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steps:int (default = 3) |