package org.papervision3d.core.render.filter { import org.papervision3d.cameras.Camera3D; import org.papervision3d.core.clipping.draw.Clipping; import org.papervision3d.core.render.data.QuadTree; import org.papervision3d.scenes.Scene3D; public class AbstractQuadrantFilter { public function AbstractQuadrantFilter() { } /** * Runs a quadrant filter */ public function filterTree(tree:QuadTree, scene:Scene3D, camera:Camera3D, clip:Clipping):void{ } } }