package org.papervision3d.events { import flash.events.Event; /** * The AnimationEvent class represents events that are dispatched by the animation engine. */ public class AnimationEvent extends Event { public static const COMPLETE :String = "animationComplete"; public static const ERROR :String = "animationError"; public static const NEXT_FRAME :String = "animationNextFrame"; public static const START :String = "animationStart"; public static const STOP :String = "animationStop"; public static const PAUSE :String = "animationPause"; public static const RESUME :String = "animationResume"; public var time :Number; public var clip :String; public var data :Object; public function AnimationEvent( type:String, time:Number, clip:String="", data:Object = null, bubbles:Boolean=false, cancelable:Boolean=false) { super( type, bubbles, cancelable ); this.time = time; this.clip = clip; this.data = data; } override public function clone():Event { return new AnimationEvent(type, time, clip, data, bubbles, cancelable); } } }